CATCH® K - 2 Activity BoxItem # 11587
Prices are in US Dollars
Get your children moving and having a blast while meeting your MVPA goals!
This Activity Box for children in grades K - 2 includes over 448 cards with developmentally appropriate, non-elimination games and activities that are super fun and easy to set up. Each card in the box features detailed instructions for how to play the game and lists the equipment that is needed (equipment sold separately). Cards are conveniently organized into color-coded sections for ease-of-use, including: Hoop Activities, Jump Rope, Rhythm Activities, etc. Box also features a section specifically designed for working with children with special needs and getting everyone in the game. Aligns with state and NASPE PE standards. Includes a Teacher’s Guidebook with additional resources and tips. The heavy-duty plastic storage box has a carry handle for easy transport.
See also CATCH Grades 3 - 5 Activity Box (W11591) and CATCH Grades 6 - 8 Activity Box (W11595).
CATCH stands for a Coordinated Approach To Child Health. It's an evidence-based, coordinated school health program designed to promote physical activity, healthy food choices and the prevention of tobacco use in children. For more information about the program, please visit CATCHInfo.org today!
- Warm Ups & Cool Downs
- CATCH'em Quick Activities
- Tag You're It - Aerobic Games
- Mighty Muscles Strength Activities
- Limber Limbs - Stretching Activities
- GO Activity
- Dribbling & Kicking (feet) Activities
- Dribbling & Passing (hand) Activities
- Hoop Activities
- Jump Rope Activities
- Parachute Activities
- Moving & Traveling Activities
- Rhythm Activities
- Striking & Volleying Activities
- Throwing & Catching Activities
- Limited Space Activities
- Teaching Students with Disabilities
Not recommended for children under 3 years